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Forum Home > Contributors' discussion > Bugs/glitches to fix

Dav999
Site Owner
Posts: 249

Collect all bugs and glitches in this topic! Hopefully it will stay empty :P

February 22, 2013 at 4:25 PM Flag Quote & Reply

Dav999
Site Owner
Posts: 249

First glitch in this topic! I already noticed that in Glimmer Of Hope, this is what follows you when you use 2.0:


(yeah, old screenshot)


I opened the level with 2.1 in Virtualbox, and got something totally different:



The last one is probably the intended sprite. It seems to be a 2.0 compatibility problem!

Now there are three options:

 

  • Scrap Vanilla completely
  • Use a different sprite
  • Use a script to detect 2.0 and use a different sprite for 2.0 users only, while keeping this for 2.1.

If we're going to do one of the last two, the question is: which sprite are we going to use as an alternative?

 

March 16, 2013 at 6:03 AM Flag Quote & Reply

Toaster Apocalypse
Limited Member
Posts: 178

Dav999 at March 16, 2013 at 6:03 AM

First glitch in this topic! I already noticed that in Glimmer Of Hope, this is what follows you when you use 2.0:


(yeah, old screenshot)


I opened the level with 2.1 in Virtualbox, and got something totally different:



The last one is probably the intended sprite. It seems to be a 2.0 compatibility problem!

Now there are three options:

 

  • Scrap Vanilla completely
  • Use a different sprite
  • Use a script to detect 2.0 and use a different sprite for 2.0 users only, while keeping this for 2.1.

If we're going to do one of the last two, the question is: which sprite are we going to use as an alternative?

 

If we remember THIS post from the internal commands thread:

 

"Using values 69, 79 and 24 (for m1), it doesn't make a white crew-member, it makes a cyan square (it isn't the same as Viridian's cyan)! Is it because I'm using 2.0?

However, 22 does create a white crew-member!"- Blue626


Maybe we could try that?

 


--

im going to murder your family

March 16, 2013 at 8:01 AM Flag Quote & Reply

Dav999
Site Owner
Posts: 249

Yeah, we could try that.

March 16, 2013 at 8:28 AM Flag Quote & Reply

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